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						502f57ad3d
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							Use system SDL2 if can be found
						
						
						
						
						
						
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						2021-01-14 21:37:55 -06:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						2e533e2a31
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							Merge remote-tracking branch 'upstream/master'
						
						
						
						
						
						
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						2021-01-14 21:15:45 -06:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						69e5e7447b
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							added Path::join utility method
						
						
						
						
						
						
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						2021-01-14 18:42:12 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						261e2fd5e7
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							stream.h cleanup & commenting
						
						
						
						
						
						
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						2021-01-14 12:21:59 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						2dcf902671
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							Merge pull request #9 from Accacio/patch-1
						
						
						
						
						
						
						
						update links 
						
						
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						2021-01-13 14:58:30 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						51e08f0efe
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							update links
						
						
						
						
						
						
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						2021-01-13 09:38:31 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						ded52d40aa
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							removed Stream::write_cstr and added conditions to Stream::write numeric
						
						
						
						
						
						
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						2021-01-12 20:57:14 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						1063f1ff29
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							vec2 bool comparisons should be const
						
						
						
						
						
						
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						2021-01-11 00:25:51 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						6aa9d3b412
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							stackvector fix
						
						
						
						
						
						
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						2021-01-11 00:25:34 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						ecb9da86aa
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							batcher and spritefont support utf8 strings
						
						
						
						
						
						
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						2021-01-08 12:01:39 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						ab459b80ca
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							SDL2 downloaded from the web
						
						
						
						
						
						
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						2021-01-08 09:42:58 -06:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						3bc36981cb
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							D3D11 ResizeBuffers fix
						
						
						
						
						
						
						
						pass count as 0 for automatic value instead of explicit, which could be wrong. 
						
						
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						2021-01-06 13:20:29 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						3fa9f99791
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							a few notes and cleanup from previous merge
						
						
						
						
						
						
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						2021-01-05 20:44:02 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						66e8b34d37
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							Merge pull request #7 from kevinbchen/master
						
						
						
						
						
						
						
						Emscripten build 
						
						
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						2021-01-05 20:38:51 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						47555a51cb
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							D3D11 BlendMode Mask wasn't hooked up
						
						
						
						
						
						
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						2021-01-04 19:01:08 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						0f15437c4d
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							opengl needs to reset ColorMask on FrameBuffer clear
						
						
						
						
						
						
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						2021-01-04 19:00:56 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						a1267c738c
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							small vector fix
						
						
						
						
						
						
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						2021-01-04 18:37:08 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						6ade1624f1
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							Emscripten build
						
						
						
						
						
						
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						2021-01-04 00:58:24 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						63466dc2ea
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							Merge pull request #6 from akien-mga/cmake-3.12
						
						
						
						
						
						
						
						CMake: Bump required version to 3.12 for add_compile_definitions 
						
						
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						2021-01-04 00:20:17 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						cd73720cb8
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							CMake: Bump required version to 3.12 for add_compile_definitions
						
						
						
						
						
						
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						2021-01-04 08:24:02 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						dd365d2c84
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							Merge pull request #5 from impiaaa/master
						
						
						
						
						
						
						
						Fixes for building on Linux 
						
						
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						2021-01-03 23:15:38 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						55f816043a
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							Fixes for building on Linux
						
						
						
						
						
						
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						2021-01-03 23:04:01 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						cc5e222be5
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							fixed vector copy constructor bug
						
						
						
						
						
						
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						2021-01-03 00:32:01 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						43b49da552
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							attempting to solve SDL2 include dirs across platforms
						
						
						
						
						
						
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						2021-01-03 00:10:53 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						ff4d4b1acb
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							moving ifdefs into implementation
						
						
						
						
						
						
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						2021-01-02 20:46:42 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						7ce2d07153
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							removing SDL2 find_package until I figure out how to set it up universally
						
						
						
						
						
						
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						2021-01-02 20:46:06 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						813816eb8e
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							Merge pull request #4 from sherjilozair/fix
						
						
						
						
						
						
						
						Add required headers to compile on macos 
						
						
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						2021-01-02 20:38:40 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						4e80149987
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							Add required headers to compile on macos
						
						
						
						
						
						
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						2021-01-03 02:27:58 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						d8930f15ac
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							added Calc::approach for Vec2
						
						
						
						
						
						
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						2020-12-31 18:29:13 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						30cfbf203e
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							removed unnecessary logs
						
						
						
						
						
						
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						2020-12-31 18:29:02 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						227fb51105
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							fixing float->int warning, make it explicit
						
						
						
						
						
						
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						2020-12-31 18:28:36 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						241d863ac4
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							restructured project to match a more standard cmake setup
						
						
						
						
						
						
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						2020-12-31 13:43:23 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						c841bd82a1
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							small cleanup pass on graphic asserts/errors
						
						
						
						
						
						
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						2020-12-31 00:59:34 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						c22b5a7639
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							added D3D11 Texture::get_data implementation
						
						
						
						
						
						
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						2020-12-31 00:44:38 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						920e7ac644
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							D3D11 shutdown cleanup
						
						
						
						
						
						
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						2020-12-30 16:31:36 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						7401304bc4
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							D3D11 cleanup
						
						
						
						
						
						
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						2020-12-30 16:17:03 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						ed1f26895b
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							d3d11 notes and updating dummy graphics backend
						
						
						
						
						
						
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						2020-12-30 14:37:11 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						ea969e68cf
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							some notes on usage
						
						
						
						
						
						
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						2020-12-30 14:33:02 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						d4ff3f66ca
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							separated Textures from Samplers, to accommodate HLSL etc
						
						
						
						
						
						
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						2020-12-30 14:03:50 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						e88030101b
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							dummy renderer backend
						
						
						
						
						
						
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						2020-12-29 18:18:44 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						01769d0b08
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							further D3D11 cleanup & notes
						
						
						
						
						
						
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						2020-12-29 18:01:11 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						deafcb4f64
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							adding texture rendering to example
						
						
						
						
						
						
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						2020-12-29 17:38:21 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						5503198eff
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							cleaning up D3D11 implementation
						
						
						
						
						
						
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						2020-12-29 16:51:47 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						27f7134500
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							comment typo fix
						
						
						
						
						
						
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						2020-12-28 20:25:06 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						767da20675
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							noted d3d11 is unfinished
						
						
						
						
						
						
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						2020-12-28 19:08:05 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						22f161cc8d
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							d3d11 notes since it's WIP
						
						
						
						
						
						
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						2020-12-28 18:41:10 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						1ec2646264
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							updating readme info
						
						
						
						
						
						
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						2020-12-28 18:37:33 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						41ae0ac6d5
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							very WIP D3D11 support
						
						
						
						
						
						
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						2020-12-28 18:31:06 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						52e362e1b2
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							little bit more cleanup & naming fixes
						
						
						
						
						
						
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						2020-12-26 14:59:39 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						6464db5a75
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							explaining backbuffer implementation
						
						
						
						
						
						
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						2020-12-26 14:47:10 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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