Noel Berry
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9096ed79a7
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zero out opengl error log buffers
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2022-03-16 02:12:31 -07:00 |
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Noel Berry
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23db192296
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SDL2_Platform::get_clipboard was not freeing
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2022-03-16 02:12:10 -07:00 |
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Noel Berry
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d482840cfe
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Merge branch 'master' of https://github.com/NoelFB/blah
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2022-03-15 20:16:35 -07:00 |
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Noel Berry
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78f5fc9388
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removed Batch TextAlign in favour of Vec2 Justify
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2022-03-15 20:16:33 -07:00 |
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Noel Berry
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05391f0b3d
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added Rect::inflate(x, y)
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2022-03-15 20:16:02 -07:00 |
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 Noel BerryandGitHub
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fc55cacaac
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Optional toggles in CMake really set compile defs
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2022-02-15 10:35:44 -08:00 |
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Noel Berry
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cbb194e516
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clang didn't like constexpr is_big/little_endian checks
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2022-02-12 23:15:51 -08:00 |
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Noel Berry
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83edcb06c2
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platform was missing virtual destructor
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2022-02-12 23:15:12 -08:00 |
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Noel Berry
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7477cda527
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added default Additive BlendMode
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2022-02-12 23:15:04 -08:00 |
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Noel Berry
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8add71003c
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added App::is_running() getter
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2022-02-12 23:14:35 -08:00 |
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Noel Berry
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9beb7eff58
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Color::to_hex_rgb had an incorrect declaration appended to it
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2022-02-12 12:30:51 -08:00 |
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Noel Berry
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f1e45b129c
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Font::create could return incorrect value type
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2022-02-12 12:30:05 -08:00 |
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Noel Berry
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99595f265f
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refactored graphics & streams into single files - easier to maintain & read
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2022-02-12 12:19:53 -08:00 |
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Noel Berry
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9c7d8a4418
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various memory cleanup, move/copy simplifications
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2022-02-12 00:18:08 -08:00 |
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Noel Berry
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b1e33f2627
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cleaned up app, renamed internal input update methods
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2022-02-12 00:17:21 -08:00 |
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Noel Berry
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4fcd29b82f
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forgot to include renderer updates from Texture commit
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2022-02-12 00:16:59 -08:00 |
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Noel Berry
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4c04fdd72f
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clarified Aseprite state, removed unnecessary copy/move code
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2022-02-12 00:16:11 -08:00 |
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Noel Berry
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d559f1c8ee
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added Texture::get/set data for Color*
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2022-02-12 00:15:07 -08:00 |
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Noel Berry
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1caa31032b
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Refactored Platform into a struct to hold global state better
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2022-02-11 20:19:14 -08:00 |
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Noel Berry
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ddb7d1b372
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SDL2 Platform::get_title didn't return the title
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2022-02-11 16:19:03 -08:00 |
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Noel Berry
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068d0778c2
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added Time::get_ticks() to poll for an immediate value
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2022-02-11 16:07:07 -08:00 |
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Noel Berry
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c52258ddcd
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Stopwatch uses Platform::ticks()
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2022-02-11 16:03:41 -08:00 |
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Noel Berry
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edee79b237
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cleaned up Calc header, renamed numerics folder to math
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2022-02-11 16:03:27 -08:00 |
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Noel Berry
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cedc57e322
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made std::shared_ptr and std::functional optional
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2022-02-11 15:20:07 -08:00 |
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Noel Berry
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0c809f8085
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made stream.read/write explicit instead of using a template
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2022-02-11 15:19:35 -08:00 |
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Noel Berry
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51e80ec6a2
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spritefont uses a binary search instead of std::unordered_map
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2022-02-11 15:18:10 -08:00 |
|
 Noel BerryandGitHub
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c13759f362
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clarified note on shader abstraction
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2022-02-10 12:26:47 -08:00 |
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Noel Berry
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611aa0b502
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fixed accidental delete on app-close
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2022-02-10 01:15:30 -08:00 |
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Noel Berry
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f56e3bb2b2
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moved Sprite Batcher's default shader to Renderer; no longer a global var
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2022-02-10 01:13:20 -08:00 |
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Noel Berry
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2619d2d9e0
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fixed preprocessor typo from renderer refactor
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2022-02-10 00:11:58 -08:00 |
|
 Noel BerryandGitHub
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012dae8699
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reorganized readme, fixed a few typos
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2022-02-09 23:48:05 -08:00 |
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Noel Berry
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f5e8de0b11
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Refactored Graphics to allow Renderer choice at runtime
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2022-02-09 18:49:47 -08:00 |
|
 Noel BerryandGitHub
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ae6a2f12d4
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fixed Vec3f::normal
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2022-02-01 19:48:01 -08:00 |
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Noel Berry
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09f88d293f
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removing non std::filesystem calls in platform_sdl2
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2022-01-25 22:54:38 -08:00 |
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Noel Berry
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ccd02fa9ef
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added App::focused and System::open_url apis
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2022-01-25 22:50:20 -08:00 |
|
 Noel BerryandGitHub
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4620b1bd70
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Fixed readme CMake version needed (3.12 to 3.14)
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2022-01-09 19:20:13 -08:00 |
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 Noel BerryandGitHub
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ae98f9cbf2
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Simplifying SDL2 include
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2022-01-09 19:18:51 -08:00 |
|
 Noel BerryandGitHub
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92b7c7c747
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updated readme to reflect cmake changes
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2022-01-09 18:40:30 -08:00 |
|
 Noel BerryandGitHub
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5f4a332d14
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fixed D3D11 shutdown warnings
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2022-01-09 18:31:20 -08:00 |
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Noel Berry
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c8afa3f699
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Vec2::normal accounts for zero-length
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2022-01-09 14:32:50 -08:00 |
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Noel Berry
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832c8f4283
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simplifying Input enums
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2022-01-09 14:32:35 -08:00 |
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Noel Berry
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53ebb40ffd
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fixed packer's off-by-one error with padding
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2022-01-09 13:51:23 -08:00 |
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Noel Berry
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168424039c
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fixed missing vec3/vec4 constructors
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2022-01-09 13:50:50 -08:00 |
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Noel Berry
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2893680ef8
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changing CMake vars to have a BLAH prefix
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2022-01-09 13:50:16 -08:00 |
|
 Noel BerryandGitHub
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4ad55298a5
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fixed typo in readme example code
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2022-01-06 01:41:09 -08:00 |
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 Noel BerryandGitHub
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db8f54e2f9
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CMake to 3.14, replaced FetchContent_GetProperties
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2022-01-04 20:31:39 -08:00 |
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 Noel BerryandGitHub
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91503a5520
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Updated LICENSE year
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2022-01-04 14:23:51 -08:00 |
|
 Noel BerryandGitHub
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3b6686b3ef
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Updated default SDL2 cmake FetchContent to 2.0.18
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2022-01-04 14:23:17 -08:00 |
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Noel Berry
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1ee2fbab3d
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string internal set method has additional safeguard for bad data
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2021-12-18 02:48:51 -08:00 |
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Noel Berry
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10c1c39419
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fixed missing <cstring> #include for vector.h
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2021-12-18 02:48:06 -08:00 |
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Noel Berry
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d91658aa46
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large spatial / numerics refactor to allow double/integer vector types
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2021-12-12 20:41:23 -08:00 |
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Noel Berry
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8f9c6aa9ff
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Sprite Batcher has fields for optional texture/sampler uniform names
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2021-08-06 16:03:44 -07:00 |
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Noel Berry
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ba3c60b6cd
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fixed d3d11 Texture::get_data, which didn't use RowPitch
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2021-07-16 15:19:07 -07:00 |
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 Noel BerryandGitHub
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7f1ef67d0c
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Merge pull request #11 from Tarun-Ramaswamy/fix-readme-invalid-links
Fixed invalid links in README.
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2021-06-03 12:45:49 -07:00 |
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Noel Berry
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5ba620c066
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cleaning up color struct
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2021-05-25 21:31:18 -07:00 |
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Noel Berry
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6f0ac3e8c2
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removing pointless forward declaration
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2021-05-25 21:30:58 -07:00 |
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Noel Berry
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9eca790f9b
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removing "backend" from internal namespaces
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2021-05-25 21:30:46 -07:00 |
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Noel Berry
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d7cef352a5
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simplifying input backend & input state update
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2021-05-19 11:21:08 -07:00 |
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Noel Berry
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b7e318e420
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Mat3x2 tweaks
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2021-05-19 11:20:22 -07:00 |
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Noel Berry
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78f6f66bff
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catching null strings in Str::starts_with/ends_with
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2021-05-19 11:20:08 -07:00 |
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Noel Berry
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b68729850b
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cleanup pass on numerics
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2021-05-11 02:27:00 -07:00 |
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Noel Berry
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991cfcad82
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adding more App windowing methods
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2021-05-09 19:46:08 -07:00 |
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Noel Berry
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76525f91c5
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cleaning up App::config getter and removing App::is_running
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2021-05-09 19:40:50 -07:00 |
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Noel Berry
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c51d397ccc
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cleaning up file / memory streams
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2021-05-09 19:30:01 -07:00 |
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Noel Berry
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2447490033
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simplifying input calls & state
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2021-05-09 18:37:31 -07:00 |
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Noel Berry
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81e2de3553
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missing opengl backend from last commit
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2021-05-09 17:23:19 -07:00 |
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Noel Berry
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e615b9d7e4
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large organizational & cleanup refactor
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2021-05-09 17:23:02 -07:00 |
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Noel Berry
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e65752f30b
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Image move operator fix
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2021-05-09 15:08:59 -07:00 |
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Noel Berry
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04f6257b75
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various small C++ warning fixes
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2021-05-06 21:48:06 -07:00 |
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Noel Berry
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fb91b77900
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fixed a few SDL2 platform details for compiling on non-windows
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2021-05-06 20:48:11 -07:00 |
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Noel Berry
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60f3939ff7
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added resize method to bufferstream
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2021-05-06 20:47:52 -07:00 |
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Noel Berry
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5f9df4beee
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cleaned up Calc template functions
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2021-05-06 20:47:40 -07:00 |
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Noel Berry
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6f2cf82b8e
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added std::hash for custom string type for use in unordered_map etc
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2021-05-06 20:47:22 -07:00 |
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 Noel BerryandGitHub
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e79ece2db3
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Merge pull request #10 from shortgecko/patch-1
Update README.md
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2021-04-26 13:48:52 -07:00 |
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Noel Berry
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cf1771926d
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fixed StackVector copy/move assignment operators
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2021-04-24 22:47:44 -07:00 |
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Noel Berry
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682cc12780
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fixed packer sub rectangle
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2021-04-11 22:07:46 -07:00 |
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Noel Berry
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0f04ff0803
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packer can optionally pack a source rectangle of an image
useful for packing tilesets
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2021-04-11 20:57:09 -07:00 |
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Noel Berry
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459d2ad085
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fixed win32 backend not getting Alt keyboard presses
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2021-04-11 20:56:16 -07:00 |
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Noel Berry
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e55e84f149
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fixed Mat3x2 == operator
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2021-04-09 22:57:31 -07:00 |
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Noel Berry
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63c2493fd3
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fixed Str::replace
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2021-04-09 22:57:20 -07:00 |
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Noel Berry
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78b8140f53
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fixed incorrect enum names in SDL2 platform
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2021-04-06 17:45:26 -07:00 |
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Noel Berry
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65f7194e4f
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refactored FileMode to make more sense
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2021-04-05 01:07:16 -07:00 |
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Noel Berry
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9e8a181fd2
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RectI::overlap_rect fix
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2021-04-05 01:06:21 -07:00 |
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Noel Berry
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c6b5e98deb
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implemented batch push_layer and pop_layer properly
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2021-04-03 22:27:23 -07:00 |
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Noel Berry
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aa6efb23b1
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added RectI::overlap_rect
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2021-04-03 22:24:51 -07:00 |
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Noel Berry
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14a53c0f3a
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fixing SDL2 if can't be found
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2021-04-02 10:56:07 -07:00 |
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Noel Berry
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0c3cac2d08
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indentation fixes
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2021-03-27 23:29:03 -07:00 |
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Noel Berry
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1376ef874b
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fixing win32 file operations for 64 bit integers
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2021-03-26 22:48:16 -07:00 |
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Noel Berry
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3b4f721b64
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fixing tab mismaches
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2021-03-26 00:58:43 -07:00 |
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Noel Berry
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e406a9d3c6
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added text input to win32 platform backend
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2021-03-26 00:56:21 -07:00 |
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Noel Berry
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0a9f825660
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mouse wheel input to win32 platform backend
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2021-03-26 00:35:31 -07:00 |
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Noel Berry
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94f25cea88
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removing redundant framebuffer virtual methods
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2021-03-24 01:07:49 -07:00 |
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Noel Berry
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bd9736df03
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simplified texture and framebuffer create methods
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2021-03-24 00:56:43 -07:00 |
|
 Noel BerryandGitHub
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1570e9becf
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Removing incorrect comment
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2021-03-23 19:53:51 -07:00 |
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Noel Berry
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742c990b91
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spacing
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2021-03-23 15:47:34 -07:00 |
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 Noel BerryandGitHub
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88ce95c411
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Merge pull request #8 from bradms/master
SDL2 downloaded from the web
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2021-03-23 15:45:37 -07:00 |
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 Noel BerryandGitHub
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6c13753c64
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Merge branch 'master' into master
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2021-03-23 15:45:19 -07:00 |
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Noel Berry
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6fddd34ca5
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cleaning up cmake defines; adding a Win32 Platform Backend
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2021-03-23 01:56:53 -07:00 |
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 Noel BerryandGitHub
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d34a55e2ac
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fixed old variable name in readme example
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2021-03-22 17:04:53 -07:00 |
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Noel Berry
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9e3f745a38
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removed drawing folder; moved to graphics
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2021-03-22 16:53:27 -07:00 |
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